Author: Joseph Fletcher

  • Week 3

    This week we looked at narratives, more specifically story arcs, character archetypes and timelines. We were given the task of putting this knowlege into a film we have watched and enjoyed: The Fault in our Stars Story arc Set up – Girl (Hazel) has cancer and has begun going to a support group. Inciting incident…

  • Week 3

    This week, we started to look at the software Nuke, and navigating around it. We worked with nodes and some effects in rendering we can start to do. This was similar to layering and at first grasping nodes seemed complicated however I got to terms with creating seperate nodes and how connecting them to ecahother…

  • Week 3

    This week, we developed our modelling skills, especially using the Resolve tool on Maya. Our aim this lesson was to create a hot air balloon model to use in rendering in our Nuke class. However, to become familiar with Resolve, we had a task of creating a glass and bottle using this tool. I started…

  • Week 2

    This week, I developed and organised my thoughts about what possible topic I could use for my essay. I made this small layout of my idea which I posted on padlet. How vital is animation and visual effects in worldmaking within the fantasy genre? I will be exploring animation and visual effects (I may narrow…

  • Week 2

    This week we focused on exposure, and the effects this can have on cinematography. We can lean the three components to exposure through the triangle diagram we were shown: ISO was particularly interesting to me; this can affect the image or scene’s resolution due to it being the measure of light sensitivity that is taken…

  • Week 2

    This week we really worked on more modelling in terms of manipulating shapes and turning them into what we want. We were given the task of making a Lego man, a simplistic place to start in terms of reshaping cubes and cylinders on Maya. I chose the reference photo below: I started by creating the…